Aug 16 2011

Vrock 1-Hour Sculpt Turntable

Vrock 1-Hour Sculpt Turntable

 

A Post of a sculpt I did in Mudbox in a timed 1-hour session. Just a last hur-rah for some friends.


Jul 19 2011

Lav-25 Coyote

Thought I’d do a refresh of the Lav-25 Coyote and rebuild the whole thing from scratch. Took me a good week, but now all of the modelling is done and I’ve just got to finish the UV mapping. Currently it’s standing at 7,846 Polygons / 14,364 Triangles. A lot lower than the one I made before (was around the 23,000 Triangles)

Now I’m expecting the UV mapping to take another good week, then I’ll have another post up for everyone!
Let me know what you all think.
Cheers!


Apr 26 2011

Azrael Knight

Got the Character almost finished, just need to add the cloak and see if I can pose him. A few more poly’s than expected, currently sitting at just under 8,500 polygons. Looking good so far though, what do you think?

Azrael Knight Collage


Apr 25 2011

Azrael Knight – Chainmail test

A quick test of some chainmail I created using a texture I created.


Apr 18 2011

Azrael Knight

I finished the High Poly work and I’m doing a slow but sure job of working on the Low Poly side of him.
Should have everything done before the week ends! :P

Here’s a quick few renders of him and his sword.


Mar 27 2011

Azrael Knight (low poly legs)

Azrael Knight Legs (Low Poly)


Mar 24 2011

Azrael Knight


Feb 16 2011

Faemorin Update

Excited to show the base mesh for my Faemorin, finally finished.
Took me long enough, been busy at work and having issues with my computer. All is fixed now, work is eased off and I have much more free time.
Hoping to finish this guy soon and finish the rest of my ‘nearly completed’ collection!


Mar 23 2010

Audi TT Convertible WIP

Working on this for a while, enjoying the challenge of making a car in low poly while keeping the curves clean.

Audi TT Work in Progress shot

A collection of screenshots from my Audi TT


Feb 16 2010

3D Total WIP #2